🧟身份与状态规则
最后更新于
match-entity:
entity-contains-name:
- Boss
- Elitematch-entity:
entity-health:
min: 1
max: 20match-entity:
entity-tag:
- elite
- summoned_by_pluginmatch-entity:
entity-pdc:
namespace:key: expected-valuematch-entity:
ranged: truematch-entity:
monster: truematch-entity:
monster: falsematch-entity:
animal: truematch-entity:
monster: true
entity-types:
- SKELETON
- STRAY
ranged: truematch-entity:
any:
tagged-zombie:
entity-types:
- ZOMBIE
entity-tag:
- elite
named-skeleton:
entity-types:
- SKELETON
entity-contains-name:
- Archerabilities:
nearby:
type: nearby_entities
radius: 8
amount: 5
match-entity:
monster: true
entity-health:
max: 10
abilities:
mark:
type: particle
target: TARGET
particle: CRIT
amount: 5match-entity:
monster: true
not:
entity-types:
- PLAYER
- ARMOR_STAND