For the complete documentation index, see llms.txt. This page is also available as Markdown.

🔌Integration and Targeting Abilities

Every registered ability on this page is documented as a complete reference entry. All entries also support the common ability fields from the Abilities page.

Registry keys on this page

  • nearby_entities

  • summon

  • mythic_skill

  • send_message

  • execute_command


nearby_entities

Purpose: Finds nearby entities and runs children with each accepted entity as the new TARGET.

Context: Default base target: SOURCE; falls back to resolved location when the entity is unavailable.

Fields

Field
Default
Description

radius

5

Default radius for all axes.

radius-x / radius-y / radius-z

radius

Per-axis radii.

max-targets

0

Maximum accepted entities; zero means unlimited.

include-source

false

Allow original source.

include-items

false

Allow dropped items.

include-non-living

false

Allow other non-living entities.

include-living

true

Allow living entities.

match-entity

match all

Match Entity rules for living candidates.

abilities

required

Nested abilities.

Example

Behavior and limits

  • Candidates are ordered nearest-first.

  • Child context location is updated to each selected target.


summon

Purpose: Spawns one living Bukkit entity and optionally assigns EnchantedMobs powers.

Context: Spawn location uses the resolved ability location.

Fields

Field
Default
Description

entity

empty

Single Bukkit entity type.

entity-type

empty

Alias for entity.

entities

empty

Equal-probability entity list; takes priority.

max-health

-1

Set maximum health when positive.

health

-1

Set current health when positive.

attack-damage

-1

Set attack-damage base when non-negative.

set-target

unset

Context entity selector assigned as target to spawned mobs.

set-none-drops

false

Clear loot table, disable pickup, and set equipment drop chances to zero.

creeper.explosion-radius

-1

Creeper radius.

creeper.fuse-ticks

-1

Creeper max fuse.

creeper.powered

unset

Creeper charged state.

powers / power.list

empty

Explicit power-ID list.

power

empty

One additional power ID.

power-level / power.level

current level

Power level, minimum 1.

random-power-by-level / power.random-by-level

false

Generate random powers when no valid explicit power remains.

Example

Behavior and limits

  • The selected type must be spawnable and produce a living entity.

  • Valid explicit power IDs take priority over random generation.


mythic_skill

Purpose: Casts one or more MythicMobs skills.

Context: Caster is SOURCE; default target: TARGET and must exist.

Fields

Field
Default
Description

skill

empty

Single skill used when skills is empty.

skills

empty

Ordered skill-name list.

power

1.0

MythicMobs skill power multiplier.

Example

Behavior and limits

  • Requires MythicMobs.

  • Target entity and resolved location are supplied to the integration.


send_message

Purpose: Sends one or more formatted messages to the source mob's current player target or nearby players.

Context: Target-player mode resolves the current player target of mob SOURCE; nearby mode searches around SOURCE.

Fields

Field
Default
Description

mode

target-player

target-player or nearby.

radius

16

Nearby-player radius.

message

empty

Single message when messages is empty.

messages

empty

Message list.

Example

Behavior and limits

  • Recipient-aware parsing supports {player}, {target}, power variables, runtime placeholders, language parsing, and PlaceholderAPI.

  • Offline or dead players are skipped.


execute_command

Purpose: Runs commands for the source mob's current player target or nearby players.

Context: Target-player mode resolves the current player target of mob SOURCE; nearby mode searches around SOURCE.

Fields

Field
Default
Description

mode

target-player

target-player or nearby.

radius

16

Nearby-player search radius.

as-console

true

Run as console; false makes each recipient execute the command.

command

empty

Single command used when commands is empty.

commands

empty

Command list.

Example

Behavior and limits

  • A leading slash is removed.

  • Commands execute once per selected online, living player and support player/target/context placeholders.


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