🏹Projectile Modifiers
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Every modifier on this page is documented independently. All entries also support the common modifier fields from the Power Modifiers page.
modify_projectile
replace_projectile
modify_projectilePurpose: Edits the current projectile in place.
Context: Uses projectile SKILL, falling back to projectile TARGET; normally used on shoot, launch, or projectile-tick triggers.
speed-multiplier
1
Multiplies current velocity.
draw-speed-multiplier
unset
Scales velocity relative to captured bow force when available.
spread-degrees
unset
Random X/Y angular spread.
accuracy
unset
Blends direction toward source living entity look direction; clamped 0..1.
gravity
unchanged
Enable or disable gravity.
fire-ticks
unchanged
Set projectile fire ticks, minimum 0.
damage-multiplier
1
Multiplies AbstractArrow base damage.
critical
current
Sets arrow critical state.
pierce-level
current
Sets pierce level, clamped 0..127.
Absent options leave their property unchanged, except neutral speed/damage multipliers.
accuracy aims along the shooter's look direction, not directly at TARGET.
replace_projectilePurpose: Removes the current projectile and replaces it with TNT or another projectile type while preserving core motion and ownership.
Context: Reads the old projectile from SKILL or captured projectile context and writes the replacement as the new skill entity.
projectile
required
TNT aliases or a spawnable Bukkit projectile type.
fuse
40
TNT fuse ticks, minimum 1.
fireball-yield
1
Yield for fireball replacements.
fireball-incendiary
true
Incendiary state for fireballs.
potion-type
unset
Base potion type for thrown potions.
potion-effects
unset
Custom potion effects with duration (100) and amplifier (0).
Velocity and gravity are copied to projectile replacements.
The captured living source becomes shooter.
Replacing with a projectile transfers tracking; TNT/non-projectile replacement ends projectile continuation.
TNT velocity is multiplied by 1.2.
Last updated
type: modify_projectile
speed-multiplier: 1.25
spread-degrees: 3
gravity: false
damage-multiplier: 1.5
pierce-level: 2type: replace_projectile
projectile: SPLASH_POTION
potion-type: HARMING
potion-effects:
slowness:
duration: 80
amplifier: 1