For the complete documentation index, see llms.txt. This page is also available as Markdown.

🏹Projectile and Ranged Triggers

Each trigger section uses the same Context terminology as the Power Triggers index.

on-shoot-bow

Runs when the powered mob fires a bow/crossbow projectile.

Context
Value

Entity roles

SOURCE is shooter; SKILL/TARGET are projectile.

Event-specific data

Provides bow, consumable, hand, force, and projectile context; can capture continuation powers.


on-projectile-launch

Runs for a projectile launched by the powered mob.

Context
Value

Entity roles

SOURCE is shooter; SKILL/TARGET are projectile.

Event-specific data

Provides projectile and location context.


on-projectile-tick

Runs for each tracked projectile update.

Context
Value

Entity roles

SOURCE is shooter; SKILL/TARGET are tracked projectile.

Event-specific data

Only captured power IDs execute; top-level limit is not rerolled.


on-projectile-hit

Runs when a tracked projectile hits.

Context
Value

Entity roles

SOURCE is shooter; SKILL is projectile; TARGET is hit entity when present.

Event-specific data

Hit location/block is supplied and tracking ends.

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