Creeper Stats
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Modifies explosion-related stats of a Creeper.
Used to change a target Creeper's explosion radius, fuse time, and powered state.
If the target is not a Creeper, this ability does nothing.
The default target entity type is SOURCE.
explosion-radius: sets the Creeper explosion radius.
The value is clamped to a minimum of 0.
fuse-ticks: sets the Creeper fuse time in ticks.
The value is clamped to a minimum of 1.
powered: sets whether the Creeper is charged.
true = charged Creeper
false = normal Creeper
type: creeper_stats
explosion-radius: 6
fuse-ticks: 20
powered: trueexplosion-radius, fuse-ticks, and powered are all optional.
Only fields present in the config are applied. Missing fields keep their current values.
This ability defaults to SOURCE, so it is typically used on the Creeper itself.
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