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Creeper Stats

Creeper Stats

Modifies explosion-related stats of a Creeper.

Used to change a target Creeper's explosion radius, fuse time, and powered state. If the target is not a Creeper, this ability does nothing. The default target entity type is SOURCE.

Field Details

explosion-radius: sets the Creeper explosion radius. The value is clamped to a minimum of 0.

fuse-ticks: sets the Creeper fuse time in ticks. The value is clamped to a minimum of 1.

powered: sets whether the Creeper is charged.

  • true = charged Creeper

  • false = normal Creeper

Example

type: creeper_stats
explosion-radius: 6
fuse-ticks: 20
powered: true

Notes

  • explosion-radius, fuse-ticks, and powered are all optional.

  • Only fields present in the config are applied. Missing fields keep their current values.

  • This ability defaults to SOURCE, so it is typically used on the Creeper itself.

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