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Damage Entity (1.2.0+)

Damage Entity

Deals direct damage to a living entity.

Use this ability when a power should actively apply extra damage outside the original event damage value.

type: damage_entity
target: SOURCE
source: TARGET
amount: '{damage} * 0.25'

Field Details

target: Entity to damage. Supports SOURCE, TARGET, and SKILL. Defaults to TARGET.

source: Entity credited as the damage source. Supports SOURCE, TARGET, and SKILL. Defaults to SOURCE.

amount: Damage amount. Supports formulas with {level}, {damage}, and {original}.

{damage} and {original} are available during damage-related events and represent the original event damage. Outside those events they are 0.

amount: 4
amount: '{original} * 0.2'

The target must be a living entity with health above 0.

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