> For the complete documentation index, see [llms.txt](https://enchantedmobs.superiormc.cn/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enchantedmobs.superiormc.cn/docs/abilities/damage-entity-1.2.0+.md).

# Damage Entity (1.2.0+)

## Damage Entity

Deals direct damage to a living entity.

Use this ability when a power should actively apply extra damage outside the original event damage value.

```yaml
type: damage_entity
target: SOURCE
source: TARGET
amount: '{damage} * 0.25'
```

### **Field Details**

**target**: Entity to damage. Supports `SOURCE`, `TARGET`, and `SKILL`. Defaults to `TARGET`.

**source**: Entity credited as the damage source. Supports `SOURCE`, `TARGET`, and `SKILL`. Defaults to `SOURCE`.

**amount**: Damage amount. Supports formulas with `{level}`, `{damage}`, and `{original}`.

`{damage}` and `{original}` are available during damage-related events and represent the original event damage. Outside those events they are `0`.

```yaml
amount: 4
```

```yaml
amount: '{original} * 0.2'
```

The target must be a living entity with health above `0`.
