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Damage Item (1.2.0+)

Damage Item

Damages equipment items on a living entity.

It ignores empty slots, non-damageable items, and unbreakable items.

type: damage_item
target: TARGET
amount: 3~5
slots:
  - ARMOR

Field Details

target: Entity whose equipment will be damaged. Supports SOURCE, TARGET, and SKILL. Defaults to TARGET.

amount: Durability damage to add. Supports formulas and ranges.

amount: 3~5

slots: Equipment slots to damage.

Supported values:

  • MAIN_HAND

  • OFF_HAND

  • HELMET

  • CHESTPLATE

  • LEGGINGS

  • BOOTS

  • ARMOR

ARMOR damages helmet, chestplate, leggings, and boots.

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