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Delay

Delay

Delays execution, then runs child abilities.

type: delay
ticks: 20
abilities:
  1:
    type: Sound
    sound: ENTITY_ENDERMAN_SCREAM

Field Details

ticks

Delay in ticks (20 ticks = 1 second).

ticks: 40

delay

Legacy alias of ticks; used only when ticks is not set.

delay: 40

abilities

Child actions to execute after delay.


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