For the complete documentation index, see llms.txt. This page is also available as Markdown.

Particle

Particle

Plays particle effects at location.

type: particle
particle: FLAME
count: 8
offset-x: 0.3
offset-y: 0.2
offset-z: 0.3
extra: 0

Default target: TARGET.

Basic Fields

particle: particle type.

particle: SMOKE

count: amount per play.

count: 30

offset-x / offset-y / offset-z: spread range.

offset-x: 0.5
offset-y: 1.0
offset-z: 0.5

extra: extra particle parameter (often speed).

Special Fields (particle-specific)

block: block data for block particles.

item: item data for item particles.

color / size: color-based particles (for example DUST).

from / to: gradient color particles (for example DUST_COLOR_TRANSITION).

value / delay / duration: vibration-related parameters.

Last updated