> For the complete documentation index, see [llms.txt](https://enchantedmobs.superiormc.cn/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://enchantedmobs.superiormc.cn/docs/abilities/sonic-boom-1.1.0+.md).

# Sonic Boom (1.1.0+)

## Sonic Boom

Charges briefly, then releases a sonic boom attack toward the target.

```yaml
type: sonic_boom
range-xz: 15
range-y: 20
charge-ticks: 34
damage: 10
knockback-horizontal: 2.5
knockback-vertical: 0.5
```

**Field Details**

**range-xz**: Maximum horizontal range for the sonic boom.

```yaml
range-xz: 15
```

**range-y**: Maximum vertical range for the sonic boom.

```yaml
range-y: 20
```

**charge-ticks**: Delay before the sonic boom is released, in ticks.

```yaml
charge-ticks: 34
```

**damage**: Damage dealt to the target.

```yaml
damage: 10
```

**knockback-horizontal**: Horizontal knockback strength.

```yaml
knockback-horizontal: 2.5
```

**knockback-vertical**: Vertical knockback strength.

```yaml
knockback-vertical: 0.5
```

**charge-volume**: Volume of the charge sound.

```yaml
charge-volume: 3
```

**charge-pitch**: Pitch of the charge sound.

```yaml
charge-pitch: 1
```

**boom-volume**: Volume of the sonic boom sound.

```yaml
boom-volume: 3
```

**boom-pitch**: Pitch of the sonic boom sound.

```yaml
boom-pitch: 1
```

**particle-extra-steps**: Extra particle steps added to the sonic boom path.

```yaml
particle-extra-steps: 7
```
