πBuilt-in Enchantments and Supported Versions
EnchantmentReform currently bundles 105 enchantments. This page summarizes the definitions under plugin/src/main/resources/enchantments, including each enchantment's effect, registry key, maximum level, supported item tag, and Spigot compatibility.
Supported versions
Paper / Purpur
1.21.6+
Recommended. The complete built-in set requires 26.2+; see the exceptions below.
Spigot
26.1+
Supported with limitations. The complete Spigot-compatible set requires 26.2+.
Folia
Not officially supported
Experimental only; the plugin is not designed for Folia's region-threaded execution model.
Other server software
Not supported
Compatibility is not guaranteed.
Java 21 or newer is required on every platform.
The Spigot column describes the built-in configuration as shipped:
Yes means the enchantment does not depend on a Paper-only trigger.
No means its power is attached to a trigger registered only on Paper. The file may still load on Spigot, but the listed power will not activate.
Optional integrations still require their corresponding dependencies.
Summary: 94 built-in enchantments support Spigot and 11 require Paper.
Version-specific enchantments
Four built-in enchantments have a higher effective minimum version than the Paper/Purpur platform minimum:
1.21.11+
Spear Point Blank
enchantmentreform:spear_point_blank
Supports only enchantmentreform:spear, backed by the minecraft:spears tag introduced with spears.
Yes, on 26.1+
1.21.11+
Sprint Assault
enchantmentreform:sprint_assault
Supports only enchantmentreform:spear, backed by the minecraft:spears tag introduced with spears.
Yes, on 26.1+
26.2+
Rotten Flesh Tolerance
enchantmentreform:rotten_flesh_tolerance
Uses on-potion-effect; this trigger ignores events below 26.2.
Yes, on 26.2+
26.2+
Fatigue Conversion
enchantmentreform:fatigue_conversion
Uses on-potion-effect; this trigger ignores events below 26.2.
Yes, on 26.2+
There is no bundled enchantment with an enchantment-specific 26.1+ runtime guard. Instead, 26.1+ is the minimum for the entire Spigot build, so every enchantment marked Spigot-compatible inherits that platform requirement. On Paper/Purpur, enchantments without an exception in this table use the general 1.21.6+ platform minimum.
These files may still load on an older supported server, but their relevant item or power is unavailable. Paper also exposes on-lunge and on-attempt-smash-attack only on 26.2+, but no bundled enchantment currently uses either trigger.
Armor
Adaptive Resistance
enchantmentreform:adaptive_resistance
Consecutive damage of the same type within 8 seconds is reduced by 3% per stack, up to {max_stacks} stacks.
7
minecraft:enchantable/chest_armor
Yes
Auto Feed
enchantmentreform:auto_feed
Automatically eats when hunger falls to 10 or lower; the threshold rises to 18 when health is not full.
1
minecraft:enchantable/head_armor
Yes
Auto Purify
enchantmentreform:auto_purify
Removes one negative potion effect every {interval} seconds.
6
minecraft:enchantable/head_armor
Yes
Battle Spirit
enchantmentreform:battle_spirit
Taking damage has a {trigger_chance}% chance to grant Strength I for {duration} seconds.
3
minecraft:enchantable/chest_armor
Yes
Biome Rejuvenation
enchantmentreform:biome_regeneration
Entering a new biome grants Regeneration I for 5 seconds.
1
minecraft:enchantable/armor
Yes
Double Jump
enchantmentreform:double_jump
Allows a double jump while airborne every {cooldown} seconds.
6
minecraft:enchantable/foot_armor
Yes
Emerald Refund
enchantmentreform:emerald_refund
Completing a villager trade has a {refund_chance}% chance to refund the emeralds spent.
6
minecraft:enchantable/armor
No β requires on-trade
End Walker
enchantmentreform:end_walker
Grants Speed {potion_level_roman} and Jump Boost {potion_level_roman} while in the End.
2
minecraft:enchantable/leg_armor
Yes
Experience Evasion
enchantmentreform:experience_evasion
When attacked by an entity, has a {dodge_chance}% chance to consume {experience_cost} experience points and evade all damage.
3
minecraft:enchantable/armor
Yes
Experience Lifeblood
enchantmentreform:experience_lifeblood
When below 50% health, collected experience orbs automatically restore health; every accumulated 3 experience restores 1 health, up to 50% of maximum health.
1
minecraft:enchantable/armor
No β requires on-pickup-experience
Farmland Guard
enchantmentreform:farmland_guard
Prevents farmland from turning into dirt when trampled.
1
minecraft:enchantable/foot_armor
Yes
First Strike Guard
enchantmentreform:first_strike_guard
Reduces the first attack from each monster by {damage_reduction_percentage}%, consuming armor durability based on the damage prevented.
3
minecraft:enchantable/armor
Yes
Jump Boost
enchantmentreform:jump_boost
Increases jumping ability by {jump_power}%.
6
minecraft:enchantable/foot_armor
Yes
Steadfast
enchantmentreform:knockback_resistance
Increases knockback resistance by {knockback_resistance}%.
4
minecraft:enchantable/armor
Yes
Lava Walker
enchantmentreform:lava_walker
While walking on the ground, converts nearby lava surfaces within {conversion_radius} blocks into magma blocks and prevents magma block damage.
3
minecraft:enchantable/foot_armor
Yes
Magic Protection
enchantmentreform:magic_protection
Reduces magic and wither damage by {damage_reduction}%.
4
minecraft:enchantable/armor
Yes
Magma Response
enchantmentreform:magma_response
Taking magma damage grants Fire Resistance III for 5 seconds; cooldown: {cooldown} seconds.
3
minecraft:enchantable/leg_armor
Yes
Nourishing Armor
enchantmentreform:nourishing_armor
Increases the hunger restored by food by {increase_percentage}%.
3
minecraft:enchantable/armor
Yes
Phantom Guard
enchantmentreform:phantom_guard
Prevents phantoms from spawning because of your insomnia while worn.
1
minecraft:enchantable/head_armor
No β requires on-phantom-pre-spawn
Potion Resistance
enchantmentreform:potion_resistance
Has a {trigger_chance}% chance to resist an incoming negative potion effect.
3
minecraft:enchantable/armor
No β requires on-effect-tick
Quick Reflexes
enchantmentreform:quick_reflexes
Taking damage has a {trigger_chance}% chance to grant Speed I for {duration} seconds.
3
minecraft:enchantable/chest_armor
Yes
Ranged Retribution
enchantmentreform:ranged_retribution
Reduces ranged damage by {damage_reduction_percentage}% and reflects the prevented damage to all monsters within 6 blocks.
3
minecraft:enchantable/chest_armor
Yes
Rebirth
enchantmentreform:rebirth
Revives you at full health upon death, grants Resistance IV for 3 seconds, and consumes this enchantment.
1
minecraft:enchantable/armor
Yes
Rotten Flesh Tolerance
enchantmentreform:rotten_flesh_tolerance
Has a {trigger_chance}% chance to avoid Hunger when eating rotten flesh. Requires 26.2+.
3
minecraft:enchantable/armor
Yes
Safe Fall
enchantmentreform:safe_fall
Increases the safe fall distance by {safe_distance} blocks.
4
minecraft:enchantable/foot_armor
Yes
Shrewd Bargain
enchantmentreform:shrewd_bargain
Provides 25% more uses for villager trades; reopening the trading screen may sometimes be required to refresh them.
1
minecraft:enchantable/armor
No β requires on-trade
Sprint Efficiency
enchantmentreform:sprint_efficiency
Reduces exhaustion from sprinting and sprint-jumping by {exhaustion_reduction}.
3
minecraft:enchantable/leg_armor
Yes
Step Assist
enchantmentreform:step_assist
Increases automatic step height by {step_height} blocks.
3
minecraft:enchantable/leg_armor
Yes
Stronghold Locator
enchantmentreform:stronghold_locator
Sneak and right-click a block to locate a nearby stronghold.
1
minecraft:enchantable/head_armor
Yes
Suffocation Escape
enchantmentreform:suffocation_escape
When taking suffocation damage, teleports you to a nearby safe location and costs this item 10 durability.
1
minecraft:enchantable/head_armor
Yes
Tempting Presence
enchantmentreform:tempting_presence
Increases the distance from which creatures are tempted by {attraction_distance} blocks.
3
minecraft:enchantable/leg_armor
Yes
Threat Barrier
enchantmentreform:threat_limit
At most {max_threat_count} monsters may target you at the same time unless you attack them first.
3
enchantmentreform:helmet
Yes
Vitality
enchantmentreform:vitality
Increases maximum health by {bonus_health} points.
5
minecraft:enchantable/armor
Yes
Void Return
enchantmentreform:void_return
When void damage triggers, returns you to the current world spawn, prevents the damage, and consumes this enchantment.
1
minecraft:enchantable/chest_armor
Yes
Warden Concealment
enchantmentreform:warden_concealment
Reduces the Warden anger you generate by 50%, delaying its detection of you.
1
enchantmentreform:leggings
No β requires on-warden-anger-change
Curses
Dictatorship Curse
enchantmentreform:dictatorship_curse
Prevents all other non-vanilla, non-curse enchantments from taking effect.
1
minecraft:enchantable/durability
Yes
Curse of Foolishness
enchantmentreform:foolishness_curse
This curse doubles the experience-level cost of the item in an anvil.
1
minecraft:enchantable/durability
Yes
Fragility Curse
enchantmentreform:fragility_curse
Whenever this item loses durability, it has a 5% chance to break immediately.
1
minecraft:enchantable/durability
Yes
Gravity Curse
enchantmentreform:gravity_curse
Adds {gravity} gravity, making the player fall faster.
3
minecraft:enchantable/armor
Yes
Mercy Curse
enchantmentreform:healing_curse
Attacks against monsters deal no damage and instead heal them for the amount that would have been dealt.
1
enchantmentreform:melee_weapon
Yes
Hunger Curse
enchantmentreform:hunger_curse
Increases hunger consumption by {increase_percentage}%.
3
minecraft:enchantable/armor
Yes
Elytra
Firework Conservation
enchantmentreform:firework_conservation
When a firework boosts your elytra, it has a {trigger_chance}% chance not to be consumed.
3
enchantmentreform:elytra
No β requires on-elytra-boost
Kinetic Protection
enchantmentreform:kinetic_protection
Reduces kinetic damage from flying into a wall with an elytra by {damage_reduction}%.
6
enchantmentreform:elytra
Yes
Fishing
Auto Fishing
enchantmentreform:auto_fish
Automatically reels in and casts again when a fish bites.
1
minecraft:enchantable/fishing
Yes
Grappling Hook
enchantmentreform:grappling_hook
Pulls you toward the fishing hook when it lands outside water.
1
enchantmentreform:fishing_rod
Yes
Instant Cook
enchantmentreform:instant_cook
Raw fish caught while fishing is immediately converted into cooked fish.
1
minecraft:enchantable/fishing
Yes
Ocean Companion
enchantmentreform:ocean_companion
After catching a fish in an ocean biome, has a 15% chance to spawn a friendly sea creature nearby.
1
enchantmentreform:fishing_rod
Yes
Storm Angler
enchantmentreform:storm_angler
During thunderstorms, hooking a creature summons lightning and deals 6 damage.
1
enchantmentreform:fishing_rod
Yes
Melee
Soul Harvest
enchantmentreform:absorption_harvest
Increases maximum damage absorption by {absorption_limit} points; killing an enemy grants 2 absorption health.
3
enchantmentreform:absorption_weapon
Yes
Butcher
enchantmentreform:butcher
Deals {bonus_damage} additional damage to passive animals.
5
enchantmentreform:all_weapons
Yes
Combo
enchantmentreform:combo
Consecutive attacks within {time} seconds gain 8% damage per stack, up to {max_stacks} stacks.
4
enchantmentreform:melee_weapon
Yes
End Bane
enchantmentreform:end_bane
Deals {bonus_damage} additional damage to creatures from the End.
5
enchantmentreform:all_weapons
Yes
Executioner
enchantmentreform:executioner
Axe attacks deal more damage as the target loses health, up to {max_damage_increase_percentage}% additional damage near death.
3
enchantmentreform:axe
Yes
Full Health Strike
enchantmentreform:full_health_strike
Deals {damage_increase_percentage}% more damage when attacking a creature near full health.
3
enchantmentreform:axe
Yes
Inventory Shuffle Curse
enchantmentreform:inventory_shuffle_curse
Attacks have a 25% chance to randomly shuffle the items in your inventory.
1
enchantmentreform:melee_weapon
Yes
Lingering Affliction
enchantmentreform:lingering_affliction
Attacking an enemy with harmful potion effects extends their remaining durations by {duration_increase_percentage}%.
3
enchantmentreform:all_weapons
Yes
Nether Bane
enchantmentreform:nether_bane
Deals {bonus_damage} additional damage while in the Nether.
5
enchantmentreform:all_weapons
Yes
Rage
enchantmentreform:rage
Taking damage builds rage for 10 seconds. Each rage point increases your next attack by {damage}%, up to {max_stacks} stacks.
5
enchantmentreform:melee_weapon
Yes
Sneak Attack
enchantmentreform:sneak_attack
Swords deal {damage_increase_percentage}% more damage while sneaking.
3
enchantmentreform:sword
Yes
Spawner Slayer
enchantmentreform:spawner_slayer
Deals {bonus_damage} additional damage to creatures spawned by spawners.
5
enchantmentreform:all_weapons
Yes
Trial Intimidation
enchantmentreform:trial_weakness
The first attack against each monster in a trial chamber inflicts Weakness I for {duration} seconds.
3
enchantmentreform:all_weapons
Yes
Ranged
Cobweb
enchantmentreform:cobweb
Arrow hits have a {trigger_chance}% chance to create a cobweb lasting {duration} seconds.
5
minecraft:enchantable/bow
Yes
Evoker Fangs
enchantmentreform:evoker_fangs
After an arrow hits a creature, summons a line of evoker fangs that each deal {fang_damage} damage.
3
minecraft:enchantable/bow
Yes
Headshot
enchantmentreform:headshot
Projectiles that hit the target head deal {damage_increase_percentage}% more damage.
3
enchantmentreform:bow_crossbow_trident
Yes
Point Blank
enchantmentreform:point_blank
Deals {damage_increase_percentage}% more damage to targets within {distance} blocks.
3
enchantmentreform:bow_crossbow_trident
Yes
Tracking Arrow
enchantmentreform:tracking_arrow
Fired arrows track targets within {distance} blocks ahead.
4
minecraft:enchantable/bow
Yes
Triple Shot
enchantmentreform:triple_shot
Consumes 3 regular arrows per shot and fires 3 arrows at once.
1
minecraft:enchantable/bow
Yes
Shield
Frost Guard
enchantmentreform:frost_guard
Successful blocks have a {trigger_chance}% chance to inflict Slowness I on the attacker for {duration} seconds.
3
enchantmentreform:shield
Yes
Instant Shield
enchantmentreform:instant_shield
Reduces the cooldown after a shield is disabled by 50%.
1
enchantmentreform:shield
No β requires on-shield-disable
Shadow Guard
enchantmentreform:shadow_guard
Successful blocks have a 20% chance to grant Speed II and Invisibility for 5 seconds.
1
enchantmentreform:shield
Yes
Shield Might
enchantmentreform:shield_might
Successful blocks have a {trigger_chance}% chance to grant Strength I for {duration} seconds.
4
enchantmentreform:shield
Yes
Shield Preservation
enchantmentreform:shield_preservation
When the shield is about to be disabled, has a {trigger_chance}% chance to prevent it.
3
enchantmentreform:shield
No β requires on-shield-disable
Shield Rebound
enchantmentreform:shield_rebound
When the shield is disabled, knocks the entity that disabled it away.
1
enchantmentreform:shield
No β requires on-shield-disable
Shield Reflection
enchantmentreform:shield_reflection
After a successful block, reflects {reflection_percentage}% of the blocked damage to the attacker.
3
enchantmentreform:shield
Yes
Sonic Rebound
enchantmentreform:sonic_rebound
After a successful block, has a {trigger_chance}% chance to unleash a sonic blast that deals {sonic_boom_damage} damage and knocks the attacker back.
3
enchantmentreform:shield
Yes
Spear
Spear Point Blank
enchantmentreform:spear_point_blank
Spears deal {damage_increase_percentage}% more damage to targets within 3 blocks. Requires 1.21.11+.
3
enchantmentreform:spear
Yes
Sprint Assault
enchantmentreform:sprint_assault
Deals {damage_increase_percentage}% more damage while sprinting. Requires 1.21.11+.
3
enchantmentreform:spear
Yes
Tools
Aqua Oxygen
enchantmentreform:aqua_oxygen
Breaking a block underwater restores {oxygen} seconds of oxygen.
5
enchantmentreform:pickaxe
Yes
Area Tilling
enchantmentreform:area_tilling
Right-clicking a tillable block with a hoe converts a centered {range}Γ{range} area into farmland.
3
enchantmentreform:hoe
Yes
Swift Swing
enchantmentreform:axe_attack_speed
Increases attack speed by {attack_speed} while holding an axe.
5
enchantmentreform:axe
Yes
Block Reach
enchantmentreform:block_reach
Increases block interaction range by {block_reach} blocks while holding a tool.
3
enchantmentreform:tools
Yes
Block Rotator
enchantmentreform:block_rotator
Sneak and right-click a directional block to rotate it to the next available direction. Costs 1 durability per use.
1
enchantmentreform:axe
Yes
Copper Smelting
enchantmentreform:copper_smelting
Mining copper ore with a pickaxe automatically smelts all block drops into copper ingots.
1
enchantmentreform:pickaxe
Yes
Crop Growth
enchantmentreform:crop_growth
Right-clicking a crop consumes one bone meal and grows crops in a centered {range}Γ{range} area by one stage.
3
enchantmentreform:hoe
Yes
Cube Excavation
enchantmentreform:cube_excavation
Breaking a block also breaks matching blocks in a surrounding cube with side length {side_length}; disabled while sneaking.
3
enchantmentreform:tools
Yes
Entity Reach
enchantmentreform:entity_reach
Increases entity interaction range by {entity_reach} blocks while holding a tool or sword.
3
enchantmentreform:tools_and_sword
Yes
Farmland Hydration
enchantmentreform:farmland_hydration
Right-clicking farmland with a hoe fully hydrates farmland in a centered {range}Γ{range} area.
3
enchantmentreform:hoe
Yes
Gold Smelting
enchantmentreform:gold_smelting
Mining gold ore with a pickaxe automatically smelts all block drops into gold ingots.
1
enchantmentreform:pickaxe
Yes
Iron Smelting
enchantmentreform:iron_smelting
Mining iron ore with a pickaxe automatically smelts all block drops into iron ingots.
1
enchantmentreform:pickaxe
Yes
Layer Excavation
enchantmentreform:layer_excavation
Breaking a block also breaks matching blocks in a {range}Γ{range} area on the same horizontal layer; disabled while sneaking.
3
enchantmentreform:tools
Yes
Mass Harvest
enchantmentreform:mass_harvest
Right-clicking a crop harvests and replants mature crops in a centered {range}Γ{range} area. Costs 1 durability per use.
3
enchantmentreform:hoe
Yes
Miner's Rhythm
enchantmentreform:miner_rhythm
Every 10 blocks mined randomly grants Haste I or Mining Fatigue I for 10 seconds.
1
enchantmentreform:tools
Yes
Obsidian Haste
enchantmentreform:obsidian_haste
Grants Haste {haste_level} while breaking obsidian.
3
enchantmentreform:pickaxe
No β requires on-block-break-progress-update
Plane Excavation
enchantmentreform:plane_excavation
Breaking a block also breaks matching blocks in a {range}Γ{range} plane aligned with your view; disabled while sneaking.
3
enchantmentreform:tools
Yes
Replant Crops
enchantmentreform:replant_crops
After breaking a mature crop, consumes the matching seed from your inventory to replant it and costs the tool 1 durability.
1
enchantmentreform:hoe
Yes
Sphere Excavation
enchantmentreform:sphere_excavation
Breaking a block also breaks matching blocks in a surrounding sphere with radius {radius}; disabled while sneaking.
3
enchantmentreform:tools
Yes
Stone Refining
enchantmentreform:stone_refining
Sneak and right-click waste stone to convert it into stone at a cost of 1 durability.
1
enchantmentreform:pickaxe
Yes
Tunnel Excavation
enchantmentreform:tunnel_excavation
Breaking a block excavates matching blocks along your view for {length} blocks with a {cross_section_size} wide cross-section; disabled while sneaking.
3
enchantmentreform:tools
Yes
Vein Excavation
enchantmentreform:vein_excavation
Breaking a block also breaks up to {amount} connected matching blocks; disabled while sneaking.
3
enchantmentreform:tools
Yes
Trident
Axolotl Rescue
enchantmentreform:axolotl_rescue
While in water at no more than 10% health, attacking a target can summon an axolotl nearby to assist you once every 30 seconds.
1
enchantmentreform:trident
Yes
Fatigue Conversion
enchantmentreform:fatigue_conversion
Gaining Mining Fatigue also grants Speed II and Strength I for the same duration. Requires 26.2+.
1
enchantmentreform:trident
Yes
Poison Cloud
enchantmentreform:poison_cloud
Trident hits have a 25% chance to create a poison cloud near the target.
3
enchantmentreform:trident
Yes
Storm Burst
enchantmentreform:storm_burst
Hits have a {trigger_chance}% chance to deal {lightning_damage} lightning damage near the target.
3
enchantmentreform:trident
Yes
Tidal Hunter
enchantmentreform:tidal_hunter
Deals {bonus_damage} additional damage when attacking guardians or elder guardians, or while you are in water.
3
enchantmentreform:trident
Yes
Universal
Emergency Repair
enchantmentreform:emergency_repair
When the item is about to break, lowers this enchantment by 1 level and restores {repair_percentage}% of its maximum durability.
3
minecraft:enchantable/durability
Yes
Last updated