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⌨️Commands & Permissions

Main command: /enchantedmobs Aliases: /em, /emobs

All examples may use any alias. Console-only restrictions and required coordinates are noted below.

Command permissions

Each subcommand uses enchantedmobs.<subcommand>:

Command
Permission

reload

enchantedmobs.reload

saveitem

enchantedmobs.saveitem

givesaveitem

enchantedmobs.givesaveitem

generateitemformat

enchantedmobs.generateitemformat

spawnmob

enchantedmobs.spawnmob

spawnrandommob

enchantedmobs.spawnrandommob

power

enchantedmobs.power

chunkpower

enchantedmobs.chunkpower

enchantedmobs.nodify is separate and controls powered-mob spawn notifications when display-spawn-message is enabled.

reload

/enchantedmobs reload

Reloads general configuration, language files, saved items, player-power configuration, powers, and related runtime state.

A full restart is still recommended after replacing the plugin JAR, dependencies, or server software.

saveitem

Player only. Saves the item in the main hand under the specified ID.

  • bukkit is the default serialization mode.

  • itemformat uses the plugin's ItemFormat representation.

givesaveitem

Gives a saved item to yourself or another online player. Console usage must include a player.

generateitemformat

Player only. Exports the main-hand item to generated-item-format.yml.

spawnmob

Spawns a mob with an explicit level and power list.

  • Players may omit coordinates to use their current location.

  • Console usage requires world and coordinates.

  • Power IDs must match loaded files in plugins/EnchantedMobs/powers.

spawnrandommob

Spawns a mob and generates powers from the specified level budget.

  • Players may omit coordinates to use their current location.

  • Console usage requires world and coordinates.

power

Displays your calculated player strength or the value for a specified online player.

chunkpower

Player only. Displays the nearby average player strength used as a reference for automatic mob-level generation.

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