⌨️Commands & Permissions
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Main command: /enchantedmobs
Aliases: /em, /emobs
All examples may use any alias. Console-only restrictions and required coordinates are noted below.
Each subcommand uses enchantedmobs.<subcommand>:
reload
enchantedmobs.reload
saveitem
enchantedmobs.saveitem
givesaveitem
enchantedmobs.givesaveitem
generateitemformat
enchantedmobs.generateitemformat
spawnmob
enchantedmobs.spawnmob
spawnrandommob
enchantedmobs.spawnrandommob
power
enchantedmobs.power
chunkpower
enchantedmobs.chunkpower
enchantedmobs.nodify is separate and controls powered-mob spawn notifications when display-spawn-message is enabled.
reload/enchantedmobs reloadReloads general configuration, language files, saved items, player-power configuration, powers, and related runtime state.
A full restart is still recommended after replacing the plugin JAR, dependencies, or server software.
saveitemPlayer only. Saves the item in the main hand under the specified ID.
bukkit is the default serialization mode.
itemformat uses the plugin's ItemFormat representation.
givesaveitemGives a saved item to yourself or another online player. Console usage must include a player.
generateitemformatPlayer only. Exports the main-hand item to generated-item-format.yml.
spawnmobSpawns a mob with an explicit level and power list.
Players may omit coordinates to use their current location.
Console usage requires world and coordinates.
Power IDs must match loaded files in plugins/EnchantedMobs/powers.
spawnrandommobSpawns a mob and generates powers from the specified level budget.
Players may omit coordinates to use their current location.
Console usage requires world and coordinates.
powerDisplays your calculated player strength or the value for a specified online player.
chunkpowerPlayer only. Displays the nearby average player strength used as a reference for automatic mob-level generation.
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/enchantedmobs saveitem <id> [bukkit|itemformat]/enchantedmobs givesaveitem <id> [player] [amount]/enchantedmobs generateitemformat/enchantedmobs spawnmob <entityType> <level> <power...> [world x y z]/enchantedmobs spawnrandommob <level> <entityType> [world x y z]/enchantedmobs power [player]/enchantedmobs chunkpower